Tekken 8//Auto Script

Enhance Your Tekken 8 Experience

Sharp defense, brutal punishes, and frame-tight automation—built for players who want the edge without the grind.

Latest News

Stay updated with the latest insights and stories

  • TekkenScript v1.2.0.6 – Update Announcement

    TekkenScript v1.2.0.6 is a routine synchronization update that ensures full compatibility with the latest Tekken version 3.00.01. This release aligns with the official update schedule and includes stability adjustments for smooth performance. As always, the update is fully automatic. Meanwhile, development of the upcoming S2 version is still in progress, bringing further improvements and new features.

  • TekkenScript v1.2.0.5 S1 – Update Announcement

    TekkenScript v1.2.0.5 S1 introduces an upgraded Guard Script 2.0 with randomized defensive delay to create more human-like reactions, along with fixes to Jin’s frame punish logic for improved accuracy. This update focuses on refining defensive systems and overall stability, while the upcoming S2 version will further reorganize scripts and add more advanced features. As always, the update is fully automatic.

  • TEKKENSCRIPT — v2.1.8 Patch Notes

    v2.1.8 is officially live! This update focuses heavily on C++ core engine optimizations to drastically improve Lua execution stability during long sessions. Additionally, we have fixed critical Auto Guard bugs and delivered a massive wave of Auto Punish and Auto Combo fixes/additions across 16+ roster characters.

  • TEKKENSCRIPT — v2.1.7 Patch Notes (Punishments, Combo Fixes & Auto Tool Optimization)

    TekkenScript v2.1.7 is now live! This patch optimizes the Auto Tool by synchronizing final playback and Lua output with in-game execution. Additionally, it fixes the Auto Punish and Auto Combo logic for Fahkumram, Paul, and Kazuya, while introducing new combo presets for Paul and Kazuya.

Features

Discover the advanced features of Tekken Auto Script

Auto Guard

Automatically performs guard actions, enhancing your defense and making sure you're always protected against enemy attacks.

Auto Punish

Automatically punishes your opponent's mistakes, ensuring you capitalize on every opportunity for counterattacks.

Auto Grab Break

Automatically breaks grabs and throws, preventing your opponent from gaining the upper hand during close encounters.

Auto Combo

Executes complex combos with precision and speed, maximizing your damage output and improving your overall performance.

Customizable Scripts

Tailor scripts for any Tekken 8 character to fit your playstyle and optimize your gameplay according to your needs.

Lua Language Engine

Developed in C++17 with a Lua language engine, allowing users to freely write any script that suits their needs.

Software Updates

Stay up to date with the latest features and improvements

Version 2.1.8 - 2026-10-20 20:39:15

Summary: TekkenScript v2.1.8 is officially live! This patch delivers core C++ engine performance optimizations to resolve queue congestion and synchronous function deadlocks. It also fixes Auto Guard responsiveness and rolls out a massive Auto Punish and Auto Combo overhaul across 16+ roster characters, including Reina, Leroy, King, Panda, Yoshimitsu, Steve, Heihachi, and more.

Version 2.1.7 - 2026-10-16 11:06:31

TekkenScript v2.1.7 is now live! This patch optimizes the Auto Tool by synchronizing final playback and Lua output with in-game execution. Additionally, it fixes the Auto Punish and Auto Combo logic for Fahkumram, Paul, and Kazuya, while introducing new combo presets for Paul and Kazuya.

Version 2.1.6 - 2026-09-22 16:12:30

TekkenScript v2.1.6 is a targeted maintenance and stability update focused on fixing core engine visualization glitches and combo execution reliability. This release resolves critical display issues with opponent battle status overlays and character skeleton/hitbox rendering, fixes multiple sequence errors across combo chains, and applies comprehensive minor optimizations across the engine for smoother overall performance.