Tekken 8//Auto Script
Enhance Your Tekken 8 Experience
Sharp defense, brutal punishes, and frame-tight automation—built for players who want the edge without the grind.
Latest News
Stay updated with the latest insights and stories
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TEKKENSCRIPT — Update Notes – Feature Enhancements & Residual Bug Fixes (v2.1.5)
This update focuses on feature enhancements and secondary fixes for residual bugs, including a second-pass optimization of hit/block handling that fully restores original game mechanics – Guard 2.0 now auto-blocks during opponent attacks while allowing manual punish input to avoid replay detection, two new LUA functions (getLocalFramesUntilActable and getOpponentFramesUntilActable) for precise frame-data logic, fixed opponent character name display bugs, corrected Bob script frame data (no longer attempting 16f punish on -15f), resolved network fetch/request issues, and includes the latest code merge.
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TekkenScript — Important Notice for Existing Users & Customers
TekkenScript — Important Notice for Existing Users & Customers
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TekkenScript v1.2.0.6 – Update Announcement
TekkenScript v1.2.0.6 is a routine synchronization update that ensures full compatibility with the latest Tekken version 3.00.01. This release aligns with the official update schedule and includes stability adjustments for smooth performance. As always, the update is fully automatic. Meanwhile, development of the upcoming S2 version is still in progress, bringing further improvements and new features.
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TekkenScript v1.2.0.5 S1 – Update Announcement
TekkenScript v1.2.0.5 S1 introduces an upgraded Guard Script 2.0 with randomized defensive delay to create more human-like reactions, along with fixes to Jin’s frame punish logic for improved accuracy. This update focuses on refining defensive systems and overall stability, while the upcoming S2 version will further reorganize scripts and add more advanced features. As always, the update is fully automatic.
Features
Discover the advanced features of Tekken Auto Script
Auto Guard
Automatically performs guard actions, enhancing your defense and making sure you're always protected against enemy attacks.
Auto Punish
Automatically punishes your opponent's mistakes, ensuring you capitalize on every opportunity for counterattacks.
Auto Grab Break
Automatically breaks grabs and throws, preventing your opponent from gaining the upper hand during close encounters.
Auto Combo
Executes complex combos with precision and speed, maximizing your damage output and improving your overall performance.
Customizable Scripts
Tailor scripts for any Tekken 8 character to fit your playstyle and optimize your gameplay according to your needs.
Lua Language Engine
Developed in C++17 with a Lua language engine, allowing users to freely write any script that suits their needs.
Software Updates
Stay up to date with the latest features and improvements
Version 2.1.5.0 - 2026-08-31 03:45:39
Brief Summary (v2.1.5):
- Second-pass optimization of hit/block handling – fully restores original game mechanics for better compatibility
- Guard 2.0: auto-block during opponent attacks; manual punish input recommended to avoid replay detection
- Two new LUA functions:
getLocalFramesUntilActable()andgetOpponentFramesUntilActable()for precise frame-data logic - Fixed opponent character name display bugs
- Fixed Bob script – now uses correct frame data for punish (no longer attempts 16f punish on -15f)
- Fixed network fetch/request issues
- Latest code merge included
Game Version: TEKKEN 8 Ver. 3.02.01 (Aug 20, 2026)
Version 2.1.4.1 - 2026-08-28 11:57:59
This update is primarily a bug-fix and stability-focused hotfix, addressing a series of residual issues and side effects introduced in the previous version. Core functionalities have been restored to proper working order.
Brief Summary (v2.1.4):
- Bug-fix hotfix addressing side effects from previous update
- Fixed S2 "Unlock All Skins" feature
- Corrected Frame Advantage detection for proper Counter Hit confirmation
- Fixed code anomalies + added new Punish Standard Combo script for Bob
- Game Version: TEKKEN 8 Ver. 3.02.01 (Aug 20, 2026)
- Sales Restriction: Not available in Mainland China
Version 2.1.3 - 2026-08-26 08:56:33
- Full roster auto-counter optimization completed (all basic scripts corrected)
- Defense script distance detection fixed – no more unblockable issues caused by over-range
- JUN: New automated combo system + 3 fixed combo strings added