Tekken 8//Auto Script
Enhance Your Tekken 8 Experience
Sharp defense, brutal punishes, and frame-tight automation—built for players who want the edge without the grind.
Latest News
Stay updated with the latest insights and stories
-
TEKKENSCRIPT — v2.0.1.0 Update Notes
TekkenScript **v2.0.1.0** is a stability and accuracy-focused update for both the engine and bundled Lua scripts. This release fixes long-standing timing and UI issues, expands real-time battle-state access for script authors, and refines defensive automation so Guard, Evasion, and Auto Tool each operate reliably within their own scope.
-
TEKKENSCRIPT — S2 Edition Release Notes
TEKKENSCRIPT — S2 Edition Release Notes is the official release document for the TekkenScript S2 update. It summarizes key changes and usage notes, including required launcher (injector) updates, S2-exclusive features, engine and scripting improvements, stability fixes, and the developer-script licensing workflow. This is the initial public release; some scripts are still being refined and will continue to be improved in upcoming updates.
-
TekkenScript v1.2.0.6 – Update Announcement
TekkenScript v1.2.0.6 is a routine synchronization update that ensures full compatibility with the latest Tekken version 3.00.01. This release aligns with the official update schedule and includes stability adjustments for smooth performance. As always, the update is fully automatic. Meanwhile, development of the upcoming S2 version is still in progress, bringing further improvements and new features.
-
TekkenScript v1.2.0.5 S1 – Update Announcement
TekkenScript v1.2.0.5 S1 introduces an upgraded Guard Script 2.0 with randomized defensive delay to create more human-like reactions, along with fixes to Jin’s frame punish logic for improved accuracy. This update focuses on refining defensive systems and overall stability, while the upcoming S2 version will further reorganize scripts and add more advanced features. As always, the update is fully automatic.
Features
Discover the advanced features of Tekken Auto Script
Auto Guard
Automatically performs guard actions, enhancing your defense and making sure you're always protected against enemy attacks.
Auto Punish
Automatically punishes your opponent's mistakes, ensuring you capitalize on every opportunity for counterattacks.
Auto Grab Break
Automatically breaks grabs and throws, preventing your opponent from gaining the upper hand during close encounters.
Auto Combo
Executes complex combos with precision and speed, maximizing your damage output and improving your overall performance.
Customizable Scripts
Tailor scripts for any Tekken 8 character to fit your playstyle and optimize your gameplay according to your needs.
Lua Language Engine
Developed in C++17 with a Lua language engine, allowing users to freely write any script that suits their needs.
Software Updates
Stay up to date with the latest features and improvements
Version 2.0.1.0 - 2026-07-06 01:52:58
TekkenScript **v2.0.1.0** is a stability and accuracy-focused update for both the engine and bundled Lua scripts. This release fixes long-standing timing and UI issues, expands real-time battle-state access for script authors, and refines defensive automation so Guard, Evasion, and Auto Tool each operate reliably within their own scope.
Version 2.0.0.4 - 2026-07-01 20:16:51
TEKKENSCRIPT — S2 Edition Release Notes is the official release document for the TekkenScript S2 update. It summarizes key changes and usage notes, including required launcher (injector) updates, S2-exclusive features, engine and scripting improvements, stability fixes, and the developer-script licensing workflow. This is the initial public release; some scripts are still being refined and will continue to be improved in upcoming updates.
Version 1.2.0.8.1 - 2026-05-28 13:54:25
TekkenScript v1.2.0.8 has been updated and is now synchronized with TEKKEN Version 3.01.01, maintaining stable compatibility with the current game version. Existing scripts will continue to run normally.
This update adds new network-related helper functions, including getNetworkRTT(), getDelayFrames(), and getRollbackFrames(), improving defensive logic and timing adjustment under online latency and rollback conditions.
Important Update:
A new character script, Tekken Kunimitsu, has been added. This includes new automatic combo support, as well as new manual 62-hit and 56-hit combos. This is an automatic update, so users do not need to download or reinstall TekkenScript. Keeping TekkenScript updated is enough for the new content to take effect.