最新资讯
第一时间了解动态与文章
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TEKKENSCRIPT — v2.2.0 更新说明
v2.2.0 正式上线!本次更新重点聚焦于防御精度、反作弊安全措施、核心输入效率以及性能优化。此外,我们还针对即将到来的第二赛季(S2)版本引入了专属增强与结构性 overhaul,为您带来更流畅、更稳定的自动化脚本体验。
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TEKKENSCRIPT — v2.1.9 更新说明
TekkenScript v2.1.9 是一次维护更新,主要侧重于恢复受持续心跳验证问题影响的功能,并改进角色特定的惩罚逻辑和连招执行。此版本解决了一个运行时完整性强制执行问题,完善了 LEO 和 LEE 的预设连招集,修正了他们的惩罚行为,并恢复了 KAZUYA 的多语言支持。
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TekkenScript v1.2.0.6 – Update Announcement
TekkenScript v1.2.0.6 is a routine synchronization update that ensures full compatibility with the latest Tekken version 3.00.01. This release aligns with the official update schedule and includes stability adjustments for smooth performance. As always, the update is fully automatic. Meanwhile, development of the upcoming S2 version is still in progress, bringing further improvements and new features.
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TekkenScript v1.2.0.5 S1 – Update Announcement
TekkenScript v1.2.0.5 S1 introduces an upgraded Guard Script 2.0 with randomized defensive delay to create more human-like reactions, along with fixes to Jin’s frame punish logic for improved accuracy. This update focuses on refining defensive systems and overall stability, while the upcoming S2 version will further reorganize scripts and add more advanced features. As always, the update is fully automatic.
功能特性
探索 Tekken Auto Script 的进阶能力
自动防御
自动执行防御动作,强化防线,在被压时仍能稳定保命。
自动确反
自动抓住对手破绽进行确反,把每一次失误转化为你的回报。
自动拆投
自动拆解投技与摔技,避免在近身纠缠中被拉开血量差。
自动连招
高速、精确地打出复杂连招,提升伤害与整体输出表现。
可定制脚本
为任意《铁拳 8》角色量身定制脚本,贴合你的打法与习惯。
Lua 脚本引擎
基于 C++17 与 Lua 引擎,可自由编写适合你需求的脚本逻辑。
软件更新
随时掌握最新功能与改进
Version 2.2.0.1 - 2026-11-01 03:38:34
Some Bad Function Remove.
Version 2.2.0 - 2026-10-29 01:34:33
TekkenScript v2.2.0 Detailed Overview
TekkenScript v2.2.0 is officially live! This major update is specifically tailored for the Tekken 8 Season 2 (S2) meta, focusing heavily on defensive precision, anti-cheat safety upgrades, core input architecture refactoring, and uncapped visual performance.
1. Enhanced Combat Logic: Mis-input Prevention & Smart Pressure Handling
- Forward Movement Restriction Option: Micro-stepping or unintended forward movement during pressure often creates defensive gaps leading to Counter Hits. The new algorithm automatically suppresses/restricts forward inputs when the opponent executes high or mid attacks, effectively preventing defensive structure collapses caused by mis-inputs.
- Randomized Delay Grab Break: While instant frame-perfect throw breaks are powerful, they carry high behavioral detection risks. Version 2.2.0 introduces a randomized delay window to the auto-break algorithm, mimicking human reaction time variance (RTV) to maintain high success rates while drastically lowering detection risks from anti-cheat systems or manual spectator reviews.
2. Account Safety Adjustments: Proactive Risk Mitigation
- Temporary Suspension of Local Unlocks: In response to intensified server-side telemetry tracking and save-data integrity checks, this release temporarily disables local rank plate unlocks and server-calibration force-unlock features. This proactive measure ensures maximum protection for player accounts and local save files against corruption or ban flags.
3. S2 Exclusive Features: FPS Uncap & Graphical Enhancements
- FPS Cap Removal: Bypasses the engine's native frame limits, allowing high-refresh-rate displays and high-end GPUs to deliver ultra-smooth visual transitions and lower input latency.
- Integrated Visual Enhancement MODs: Bundles multiple graphical optimization packages specifically for the S2 update to improve visual clarity and special effects rendering during matches.
4. Core Architecture Refactoring: Input Efficiency & Session Stability
- XInput Hook Removal: Deprecates legacy XInput hooking in favor of a modernized engine-level input pipeline. This enhances controller and peripheral compatibility while significantly cutting input latency.
- Removal of Duplicate Queue Caps: Completely removes input queue caps to fix instruction congestion and packet drops during high-frequency macro triggers or complex combo strings under peak load.
- Script Reload & Loading Optimization: Re-architects the asynchronous script loading sequence, resolving thread-lock, freezing, and failure issues when hot-reloading scripts during training or active matches.
Version 2.1.92 - 2026-10-22 13:22:07
Some Bug Fix.