Tekken 8//Auto Script
Улучшите свой опыт в Tekken 8
Надёжная защита, точные наказания и автоматизация на уровне кадров — для игроков, которые хотят преимущество без бесконечных тренировок.
Последние новости
Будьте в курсе последних обновлений и статей
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A Birthday Gift for Everyone! Tekken 8 Script Receives a Huge Upgrade — New Features, Smarter AI, and 15+ Character Improvements!
To celebrate the creator’s birthday and thank everyone who has supported and used the script, this special update brings a major wave of improvements. This update focuses on script optimization, stability fixes, smarter combat responses, improved defense systems, and enhanced character performance. Multiple characters have received updated punish confirmation, automatic combos, and new preset combo options. We have also improved Auto Tool functionality, fixed input issues, optimized script loading performance, and removed certain features to ensure a safer and more stable experience. Thank you to everyone for your continued support. This birthday update is our gift to the community — and this is only the beginning.
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TEKKENSCRIPT — v2.0.1.0 Update Notes
TekkenScript **v2.0.1.0** is a stability and accuracy-focused update for both the engine and bundled Lua scripts. This release fixes long-standing timing and UI issues, expands real-time battle-state access for script authors, and refines defensive automation so Guard, Evasion, and Auto Tool each operate reliably within their own scope.
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TekkenScript v1.2.0.6 – Update Announcement
TekkenScript v1.2.0.6 is a routine synchronization update that ensures full compatibility with the latest Tekken version 3.00.01. This release aligns with the official update schedule and includes stability adjustments for smooth performance. As always, the update is fully automatic. Meanwhile, development of the upcoming S2 version is still in progress, bringing further improvements and new features.
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TekkenScript v1.2.0.5 S1 – Update Announcement
TekkenScript v1.2.0.5 S1 introduces an upgraded Guard Script 2.0 with randomized defensive delay to create more human-like reactions, along with fixes to Jin’s frame punish logic for improved accuracy. This update focuses on refining defensive systems and overall stability, while the upcoming S2 version will further reorganize scripts and add more advanced features. As always, the update is fully automatic.
Возможности
Откройте для себя продвинутые функции Tekken Auto Script
Авто-защита
Автоматически выполняет защитные действия, усиливая оборону и помогая выживать под давлением.
Авто-наказание
Автоматически наказывает ошибки соперника, превращая каждый промах в ваше преимущество.
Авто-вырыв из захвата
Автоматически вырывается из захватов и бросков, не давая сопернику уйти вперёд в ближнем бою.
Авто-комбо
Выполняет сложные комбо быстро и точно, повышая урон и общую эффективность.
Настраиваемые скрипты
Создавайте скрипты для любого персонажа Tekken 8 под ваш стиль игры.
Lua-движок
Разработано на C++17 с Lua-движком — пишите любые скрипты под свои задачи.
Обновления
Следите за новыми функциями и улучшениями
Version 2.1.1.1 - 2026-07-22 01:38:21
This update mainly focuses on script fixes. The detailed changes are as follows:
New features:
- Added new status flags and Lua functions:
getLocalRecoverableHealth()getOpponentRecoverableHealth()
Script improvements and fixes:
- Added a feature that blocks game keyboard and mouse input when the menu is opened.
- Fixed the brief screen freeze/stutter issue when reloading scripts. The issue was caused by the Evasion learning library being too large.
- Removed moveID-based checks from the Guard defense script, as they caused defense delays.
- Fixed the
delayFramesdelay issue that caused delayed blocking and defensive responses.
Character updates:
- Fixed LILI punish confirmation, added automatic combos, and added two preset combos.
- Fixed LAW punish confirmation, added automatic combos, and added two preset combos.
- Fixed Alisa combos and punish confirmation, added automatic combos, and added three preset combos.
- Fixed Asuka punish confirmation, added automatic combos, and added two preset combos.
- Fixed AZUCENA punish confirmation, added automatic combos, and added three preset combos.
- Fixed BRYAN punish confirmation, added automatic combos, and added two preset combos.
- Fixed DEVIL JIN punish confirmation, added automatic combos, and added two preset combos.
- Fixed DRAGUNOV punish confirmation, added automatic combos, and added two preset combos.
- Fixed CLAUDIO punish confirmation, added automatic combos, and added two preset combos.
- Fixed FENG punish confirmation, added automatic combos, and added two preset combos.
- Fixed HWOARANG punish confirmation, added automatic combos, and added two preset combos.
- Fixed JACK-8 punish confirmation, added automatic combos, and added two preset combos.
- Fixed JIN punish confirmation, added automatic combos, and added two preset combos.
- Fixed ARMOR KING punish confirmation, added automatic combos, and added two preset combos.
Auto Tool updates:
- For safety reasons, the following features have been removed from Auto Tool:
- Auto counter-hit prevention
- Combo interruption
- Anti-air interception
- Fixed an issue where Butterfly Step and Side Step (Up/Down) in Auto Tool could sometimes continue holding inputs without releasing.
- Fixed the PEWG issue in Auto Tool. PEWG can now be continuously held to perform repeated releases.
Version 2.0.1.1 - 2026-07-06 01:52:58
TekkenScript **v2.0.1.0** is a stability and accuracy-focused update for both the engine and bundled Lua scripts. This release fixes long-standing timing and UI issues, expands real-time battle-state access for script authors, and refines defensive automation so Guard, Evasion, and Auto Tool each operate reliably within their own scope.
Version 2.0.0.4 - 2026-07-01 20:16:51
TEKKENSCRIPT — S2 Edition Release Notes is the official release document for the TekkenScript S2 update. It summarizes key changes and usage notes, including required launcher (injector) updates, S2-exclusive features, engine and scripting improvements, stability fixes, and the developer-script licensing workflow. This is the initial public release; some scripts are still being refined and will continue to be improved in upcoming updates.