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TekkenScript 1.1.3.3 Update Announcement - Tekkenscript

Core Script Flow Optimization: Enhanced internal script flow for smoother gameplay. DelayFrames Fix: Resolved issues with the DelayFrames function to ensure accurate frame delays. Manual Match Cancellation: New feature allowing you to cancel a match manually. Once clicked: The match ends immediately and won’t appear in match history. No penalties or results are recorded. You can continue playing without a forced exit from the game. Auto Tool Fix: Corrected the auto low parry punish probability for more accurate gameplay. Bug Fixes and Optimizations: Various minor fixes and optimizations for better stability and performance. Enjoy an enhanced Tekken experience with the latest features!

We are excited to announce the release of version 1.1.3.3, which brings several important optimizations and fixes to enhance your gameplay experience. Here’s a detailed look at what’s new:

1. Core Script Flow Optimization

  • The internal script flow has been significantly optimized to improve performance, making the overall execution smoother and more efficient during gameplay.
  • The script structure is now more streamlined, reducing unnecessary delays and improving response time for various in-game actions.

2. DelayFrames Function Fix

  • A critical fix has been applied to the DelayFrames function, addressing previous issues where frame delays were not behaving as expected. This ensures the function now performs consistently and accurately, maintaining the intended timing for various actions.

3. New Manual Match Cancellation Button

  • Introducing the Manual Match Cancellation Button: In this update, we’ve added a feature that allows you to manually cancel a match mid-game by pressing the "Cancel Match" button. This feature is ideal if you're in a losing position and want to quickly end the match without waiting for it to finish naturally.
  • How it works:
  • When clicked, the match will immediately end and will not appear in your match history.
  • The match result will not be recorded, meaning no victory or defeat will be logged.
  • Importantly, there will be no penalty for using this feature, and it will not affect your in-game standing.
  • This feature does not forcibly exit the game. It simply terminates the current match, allowing you to proceed with a new one without waiting or enduring a frustrating loss.
  • Use Case: This button is perfect for when you're in a match where victory is unlikely. By using the cancellation button, you can skip the current game, avoid a loss in your record, and continue playing without any interruptions.

4. Auto Tool: Fix for Auto Low Parry Punish Probability

  • Bug Fix: A bug related to the Auto Tool’s automatic low parry punish probability has been resolved. The previous issue caused the punishment chance to behave incorrectly, especially under specific conditions. The system is now more accurate, and the chances of performing a low parry punish are calculated correctly.

5. General Bug Fixes and Optimizations

  • Bug Fixes: Various minor bugs reported by users have been resolved, improving overall script stability and performance.
  • Optimization: Several functions have been optimized for smoother execution, reducing frame drops and ensuring more responsive gameplay.